General Changes:
- Arena Points Upgrade
- Change arena_team_member field names
- Fix a bug that rogue dodges self's spells and retains combo points.
- Do not allow chain aggro
- Use buyout to buy an auction when the last bid is close to the buyout price.
- Implemented range flag from SpellRange
- Fix the bug that channeled spells interrupt self
- Try to fix a bug that crash happens in GetInstance
- Remove AURA_INTERRUPT_FLAG_ATTACK auras only when melee attack but not combat start
- Fix a typo. Set owner in pvp when pet attacks other players
- Fix the bug about arena personal rating
- Script: Warden Shield, Mellichar fix in Arcatraz
- Add Script Warchief Kargath Bladefist
- Added: Deadmines Cannon Event.
- Fix a bug that player stuck with 1 hp when killed with IncreaseMaxHealth aura
- Use hack method to let enemy lose selection when target cast feign death
- Temporary hack to fix shoots minimum range
- Script for quest : Second Trial(9686).
- Try to fix the bug about contested pvp
- Remove some unused configs
- Add CONDITION_INSTANCE_DATA for dynamic loot of instance such as Zul'aman and AV battleground
- Script update for Zul'aman
- Fix SPELL_EFFECT_TRIGGER_MISSILE
- Zul'aman time limited quest loot.
- Do not let soulshatter aggro not-aggroed creatures
- Log error for script target spells without target entry in db
- Let owner enter pvp when pet attacks pvp target
- Do not create new instance when player is logging in. (Try to fix "Instance Relog & Reset Exploit")
- Use dest to calculate time delay for missile spells. (Only SPELL_EFFECT_TRIGGER_MISSILE for now, need to fix all "dest required spells")
- Move Wyvern Sting from core to db. (linked spells)
- Update persistant auras every 500ms
- Add new immune type: IMMUNITY_ID. This is usually done using dummy auras
- Let cloak of shadows immunes to flare
- Fix the bug that creating new instance during login causes crash
- Fix a bug that mobs do not stop chasing players.
- Fix script bug of eredar twins
- Lock notifylist during update. This should fix the crash bug during relocationnotify update
- Fix a bug that Sathrovarr does not die
- Update spell range calculation
- Update melee range calculation
- Fix the infamous "walk" bug
- Some new spell_script_target
- Fix the bug that hexlord causes crash
- Move kill-target part from DealDamage to a new function Kill
- Remove some duplicate config options
- Apply range mod also for melee spells
- Fix a bug that GetHeight causes crash
- Fix a typo in WaypointMovementGenerator
- Only let grounding totem absorb magic spells
- Add addsphase to Nalorakk script
- Try to fix the bug about Magtheridon
- Change: change cell size
- Added is3dDistance for IsWithinDistInMap and isVisibleForOrDetect
- Fix WaypointMovementGenerator
- Let pet attack target not in LOS
- Moving creatures in view dist
- Add bonus to amount for HOT/DOT when aura is added. This will make stackable HOT/DOT gain damage/healing bonus for each stack.
- Skip second cancast check for instant spells
- Use react state instead of isaggressive. Allow civilian to fight back
- Fixed dispel of stacked auras.
- Fix final heal of lifebloom
Trinity CvW Rev.420
2 crash`uri saptamana asta... eu zic ca a fost destul de ok....
La cate lucruri am modificat in ultimul update... si ramane stabil ca si ultimul ( desi eu zic ca o sa fie mai stabil .. ramane de vazut )... vom face update mai "rar".
Changelog Posted.... Topic Edited... Enjoy the spam :-D