GTA IV


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    Grand Theft Auto IV (also known as GTA IV or GTA 4) is the upcoming eleventh installment of the Grand Theft Auto video game franchise, announced for release by Rockstar Games on October 16, 2007 in the United States for Xbox 360 and PlayStation 3. This is more than Grand Theft Auto: Vice City which debuted in 2002, and which had about 130 people listed in the credits (not including voice actors and motion-capture actors). The game will be set in a redesigned Liberty City in the year 2007.
    The first trailer for Grand Theft Auto IV was released on March 29, 2007 at 22:00 UTC. At the time the trailer was released, Rockstar's servers for the trailer's official website became almost immediately overloaded.[4]

    The trailer is 1:03 in length and features the main protagonist Niko Bellic, who has a brief monologue: "Life is complicated; I killed people, smuggled people, sold people. Perhaps here, things will be different." The trailer ends with the "IV" and fades out to the Rockstar logo.

    The trailer features several New York City landmarks, including locations and structures resembling the Coney Island Cyclone, Times Square, the Statue of Liberty, the Empire State Building, the Chrysler Building and the MetLife Building (branded as "GetaLife").
    Niko Bellic is an Eastern European immigrant in his mid-thirties, who has come to Liberty City to pursue the "American Dream". Niko was persuaded to move to Liberty City by his cousin Roman, who claimed in e-mails to Niko that he had two women, four hot tubs and fifteen sports cars; but he was telling a lie to hide his own failures. At the beginning of the game, Niko arrives in Liberty City by boat.[7]

    Roman is the only person Niko knows in Liberty City to begin with, and is one of his major connections in the first part of the game. Niko is a tough character, whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him - he needs Niko's support, hence the reason he deceived Niko into traveling to Liberty City. They are constantly bickering. It is later revealed that Niko has also been avoiding other, as yet undisclosed, problems at home.
    Rockstar has recreated four of the five boroughs in New York, as well as part of New Jersey. Broker is the GTA IV equivalent of Brooklyn, Manhattan is now called Algonquin, Queens is now Dukes, the Bronx is Bohan, and New Jersey is Alderney (after the Channel Island of the same name). The map is smaller than Grand Theft Auto: San Andreas, but more detailed. It has also been mentioned that bridges are going to limit players to access other boroughs when first starting the game. [1]

    The GTA IV equivalent of the Statue of Liberty is called the "Statue of Happiness", and DUMBO (Down Under the Manhattan Bridge Overpass) is known as "BOABO" (Beneath the Offramp of the Algoquin Bridge Overpass).

    A Staten Island-esque area will not be featured in the game for the reason that Rockstar believes it won't be fun to play there and Dan Houser also states that that there won't be any "dead spots" or "irrelevant space" within Liberty City.

    Pedestrians are a lot more intelligent, realistic and diverse, using mobile phones, cash machines, eating snacks, reading newspapers and interacting with each other through laughter and threatening remarks. Pedestrians and traffic flow will also be different depending on the time of day.
    An Xbox 360 demo of Grand Theft Auto IV published in the May 2007 issue of Game Informer reveals that the storyline begins with Bellic standing inside the taxi depot (which Roman operates in the borough of Broker in a converted industrial garage), working at a cluttered desk in a shabby environment. Bellic walks to a brownstone house in Broker, where he pushes open the door and pulls out his pistol — the living room, however, is not occupied. He then moves onto the kitchen, which he also finds to be empty.

    He pushes his way through the back door and smashes the window of a red four-door car using his elbow. The broken glass falls onto the street and the seat of the car, as Bellic unlocks it from the inside. He hotwires the car and sets off to his next destination. The camera angle behind the car is closer to the vehicle than in previous GTA titles, which enables more detail on the car to be seen. After selecting a radio station, Bellic navigates to a section of the BOABO arriving at a dockside. Pigeons can be heard in the sky, and waves can be heard rustling in the water.

    Bellic then pulls out his cellphone, which has options for Phonebook, Messages, Organizer and Camera on its LCD screen. He selects Phonebook, and he is then presented with another set of options: City Contact, Docks Friend, and Cab Contact. After a brief conversation, he informs the receiver to meet him at the docks.
    The May 2007 issue of Game Informer reveals that after the initial load sequence, no such occurrences persist. Additionally, the player will not be able to fly planes[8], unlike previous installments in the Grand Theft Auto series - helicopters, however, will be flyable and there is also a confirmed airport. [9]

    Details are also revealed that demonstrate how variations in the terrain cause the way the character walks to change. The way the player moves is controlled by a physics engine instead of purely pre-written animations, therefore enabling character movements to be more realistic. The engine used is the Rockstar Advanced Game Engine, or RAGE.

    The player will also be able to perform a variety of new actions such as climbing telegraph poles and pushing people who bump into him, and calling a woman for a date. [10]

    Bellic’s outfit can be changed throughout the game, however it will not be possible to customize his physique as in San Andreas.

    After the initial loading sequence, there will be no loading screen when entering/exiting interior or crossing islands.

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